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Posts tagged video games

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A Call to Arms for Decent Men

This is not about “protecting women.” It’s about cleaning out the sewers that our games have become. This will not be easy and it will not be fun. Standing up to these little jerks will require the same courage from us that women like Anita Sarkeesian have already shown. We will become objects of hatred, ridicule, and contempt. Our manhood will be questioned. But if we remember who we are and stand strong together, we can beat them. In any case we won’t be threatened with sexual violence the way women are. We have it easier than they do.

Filed under gaming article sexism video games misogyny men women feminism

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Anita Sarkeesian - Image-Based Harassment and Visual Misogyny

Horrifying misogyny aside, I am actually amazed at the outpouring of hate and vitriol directed at this woman who has done nothing more offensive or terrible than suggesting we ought to take a look at female tropes in video games.  It’s truly incredible, the amount of absolute psychopathy aimed at someone who is essentially a stranger.  

Internet Dudes everywhere have become completely and totally unhinged at the very suggestion that some woman, somewhere, might want to examine how females are treated in electronic gaming culture.  They have lost their heads.  They have taken leave of their senses entirely.  DDoS attacks on her site.  Photoshopped images of her being raped.  Misogynist memes created about her.  People trying to access and post her personal information (phone number, address, etc.).  The YouTube comments, of course.  Death threats.  Wishes that she would experience some kind of violence, usually overtly sexual violence.  Reporting her social media accounts as hate speech, terrorism, and spam.  I mean, really crazy stuff.  It’s insane.  They don’t even know this woman, but the tired old message they’re sending is coming through loud and clear:

Tits or GTFO.

Filed under Anita Sarkeesian games gaming video games misogyny rape culture feminism feminist tits gtfo article feminist frequency

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Just Once

Once!  Just one time!  Just one time I would like to see an article about a feminist topic— most recently, especially concerning the gaming industry— where the first twenty comments are not some variation of “But what about the MEN?!”

What about US!  THE MEN!

WHAT ABOUT ME!

YOU KNOW WHAT, WE SHOULD REALLY BE TALKING ABOUT ME NOW

THIS IS REALLY GREAT AND WHATEVER BUT WHY ARE WE NOT TALKING MORE ABOUT ME

AND THE MEN

WHAT

ABOUT

THE

MEN

WE NEED TO TALK ABOUT ME PLEASE WE NEED TO TALK ABOUT THE MEN THAT IS WHAT IS REALLY IMPORTANT HERE

AAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGHHHHH

The next person who says “Well, video games portray men negatively too” or “That’s not a fair assessment of men who play video games” is getting a roundhouse kick directly to the teeth.

Filed under video games rant feminism sexism anger feminist woman

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Fighting Back Against Internet Trolls

think-progress:

Ryan Steiner has an insightful post on fighting back against Internet trolls, like the ones who welcomed news that Lara Croft will be threatened with rape in her next video game:

While writing this, I have asked repeatedly myself, so what? The trolls will be trolls no matter what I say. And that may be the case. But, by actively calling out terrible behavior and not allowing excuses, I can start to change the expectations. If trolls know that they are not going to be excused for their behavior, maybe some of the more timid ones will think twice about what they say.
Either way, we won’t know until we make an honest effort at condemning this hatred without exception or equivocation…

The Internet is filled with places to make your voice heard, and many of us participate in forums, Twitter,Facebook or other gaming communities. Instead of letting the trolls have the run of the show, make some noise. Let everyone know that the sexism and vitriol is not OK. Don’t let the trolls off the hook. And certainly, don’t make it easy for them to keep trolling.

Here’s the rest

I’m torn on this.  See, I’d love to see trolls get their comeuppance.  But there’s a reason most forums have the rule:  Don’t feed the trolls.  Yes, by ignoring them, you are implicitly allowing their behavior.  But by engaging with them, you are giving them what they want, which is to get a rise out of you.  To make you angry.  To make you attack them so they can laugh and pat themselves on the back for having pissed off some stranger on the Internet.  You’re not going to change their mind.  They’re not going to go “Oh, you know, you’re right, I guess that was pretty insensitive, I guess my behavior is unacceptable,” they’re going to go “HAHA FAGGOT I HOPE YOUR SISTER GETS RAPED BY A BAT WITH NAILS IN IT.”  I don’t know.  It’s a tough spot.  Ignore them, and be complicit in their abuse?  Or chastise them, and make them rub their scaly little hands together, cackle with glee, and turn it up to 11?  Sigh.

To clarify, I’m not suggesting we just not do anything and throw our hands and just be like “LOL, trolls, what can you do!”  I’m just saying… it’s difficult to determine how to deal with it.

(via lovelymissnallely)

Filed under trolls Tomb Raider rape video games

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So What If I'm a Woman? Let Me Play the Damn Game!

Katie Williams writes for Kotaku of her experiences at E3, where, apparently, pretty girls do not play games.  One experience in particular is described below, as a PR representative for a game she had signed up to try out mistakes her amazement at the graphics for total lack of comprehension as to how PC games, shooters in particular, are played.

FTA:  “I think I better play it for you,” he said finally, prying my hands away and turning the keyboard towards himself.

And so there I was, hands twisted awkwardly and uselessly in my lap as a guy walked me through his game. In laboured detail, he explained to me simple mechanics that any shooter player would be well-acquainted with. He avoided the gameplay due to some apparent strange belief that I was not there to learn about shooting things in a shooter game, that perhaps my delicate girl senses might be offended by killing with guns and missiles. He pointed out rabbits in the grass with all the condescension of an adult trying to distract a noisy toddler, as if my interest in this simulation-grade shooter lay in some wildly misguided assumption that it would be full of adorable, fluffy animals.

I looked down the booth and saw gamers at the other computers playing their own games, their own hands controlling the avatars. No PR representatives were hovering at their shoulders, pre-empting that a lack of knowledge would lead to them playing the game “wrong”. I felt ridiculous and unwanted. I felt it ridiculous that I should feel unwanted.

I can’t with this.  ”Look at the bunnies!  See!  Look here, sweetie, let me do this for you.  Looky!  Pretty flowers!”  I would like to have punched that guy square in his condescending, smarmy, idiot face.  Why she just sat there and let this guy treat her like that is totally beyond me.

Filed under video games sexism E3 Kotaku article women gamers girls FPS PC

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failuretime:

crash—:

RIP Adam Adamowicz
February 8th, 2012

One of Bethesda Games most important artists, the mind behind Fallout 3, Skyrim, and other Bethesda titles, Adam Adamowicz has passed away this week after a long battle with cancer.
Adam was an anomaly in the game industry. He was a veritable one-man conceptual machine, filling his workspace from floor to ceiling with his art for the games. Unlike his contemporary counterparts, Adam impressively did the majority of his work on non-digital mediums. The games he worked on were visually designed from the ground up by a humble man who got little to no recognition, nor sought it.
His passing was quietly announced after Skyrim won Best RPG at the Academy of Arts & Sciences Awards on February 9th. 

(Source: ghostadventure)

Filed under skyrim bethesda awesome-robo adam adamowicz fallout 3 elder scrolls video games gaming industry rpg ripten quoted

581 notes

thedrunkenmoogle:

The Frag Grenade (Call of Duty: Modern Warfare cocktail)
Ingredients: LimoncelloCrème de MenthJagermeisterBaileysEnergy drinkBlack vodka
Directions: “Not so much a cocktail as a military exercise, this mission features two shooters colliding in an energy drink combat zone. Start by making a Soap MacTavish – get a shot glass and pour in limoncello, then Crème de menth. Now concoct a “Jagernaut”, which is Jagermeister, then Baileys in another shot glass. Now get a half-pint glass and fix a “Makarov” – pour in your energy drink of choice, plus a shot of Black vodka. Now, wedge your two shooters in the mouth of the half-pint glass. Your first step is to pull the pin on the Soap Mactavish, by carefully yanking the glass free and downing the shooter. This will of course, result in your Jagernaut depth charging into the Makarov – now drink the resulting combination. That’s right, it’s the ultimate shooter-‘em-up.”
Earn maximum experience points by priming and consuming this explosive concoction.
Drink created by James Dance of Loading for an article in The Guardian. Check out the article for the rest of the drinks and check out Loading for a great gaming bar and cafe.

thedrunkenmoogle:

The Frag Grenade (Call of Duty: Modern Warfare cocktail)

Ingredients: 
Limoncello
Crème de Menth
Jagermeister
Baileys
Energy drink
Black vodka

Directions: “Not so much a cocktail as a military exercise, this mission features two shooters colliding in an energy drink combat zone. Start by making a Soap MacTavish – get a shot glass and pour in limoncello, then Crème de menth. Now concoct a “Jagernaut”, which is Jagermeister, then Baileys in another shot glass. Now get a half-pint glass and fix a “Makarov” – pour in your energy drink of choice, plus a shot of Black vodka. Now, wedge your two shooters in the mouth of the half-pint glass. Your first step is to pull the pin on the Soap Mactavish, by carefully yanking the glass free and downing the shooter. This will of course, result in your Jagernaut depth charging into the Makarov – now drink the resulting combination. That’s right, it’s the ultimate shooter-‘em-up.”

Earn maximum experience points by priming and consuming this explosive concoction.

Drink created by James Dance of Loading for an article in The Guardian. Check out the article for the rest of the drinks and check out Loading for a great gaming bar and cafe.

Filed under Call of Duty Modern Warfare video games alcohol shot drink

10,874 notes

thedrunkenmoogle:

The Portal Two (Portal 2 Cocktails)
Ingredients:Blue CuracaoVodkaLemonade CointreauRum Orangina Small tumblers
Directions: “This drink is, of course, designed to resemble the two coloured portals from the excellent sci-fi puzzle game. For the blue version, get a small tumbler and pour in 10ml of Blue Curacao, 10ml of vodka and top up with lemonade. For orange you’ll need another tumbler, this time filled with 10ml of Cointreau, 10ml of rum and Orangina. If you fancy, you can jazz the glasses up with coloured sugar rims. Simply pour some sugar into a sandwich bag with the relevant food colouring, shake them up, pour the resulting mix into a dish and dip your tumbler in. “You can mix the portals together if you like,” says James. “It’s a very orangey flavour, which we thought tied in with The Orange Box, the compilation in which the original Portal appeared.”
The finest beverage breakthroughs from the Aperture alcohol research labs. Drink them in the name of science. You monster.
Drink created by James Dance of Loading for an article in The Guardian. Check out the article for the rest of the drinks and check out Loading for a great gaming bar and cafe.

thedrunkenmoogle:

The Portal Two (Portal 2 Cocktails)

Ingredients:
Blue Curacao
Vodka
Lemonade 
Cointreau
Rum 
Orangina 
Small tumblers

Directions: “This drink is, of course, designed to resemble the two coloured portals from the excellent sci-fi puzzle game. For the blue version, get a small tumbler and pour in 10ml of Blue Curacao, 10ml of vodka and top up with lemonade. For orange you’ll need another tumbler, this time filled with 10ml of Cointreau, 10ml of rum and Orangina. If you fancy, you can jazz the glasses up with coloured sugar rims. Simply pour some sugar into a sandwich bag with the relevant food colouring, shake them up, pour the resulting mix into a dish and dip your tumbler in. “You can mix the portals together if you like,” says James. “It’s a very orangey flavour, which we thought tied in with The Orange Box, the compilation in which the original Portal appeared.”

The finest beverage breakthroughs from the Aperture alcohol research labs. Drink them in the name of science. You monster.

Drink created by James Dance of Loading for an article in The Guardian. Check out the article for the rest of the drinks and check out Loading for a great gaming bar and cafe.

Filed under portal 2 drink alcohol video games